| Classes in this File | Line Coverage | Branch Coverage | Complexity | ||||
| EditorDesktopTextBasedGames |
|
| 1.0;1 | ||||
| WorldAttributeSplitPane |
|
| 1.0;1 |
| 1 | /* $Id: EditorDesktopTextBasedGames.java 30 2013-04-27 18:40:17Z mihlon $ */ | |
| 2 | ||
| 3 | ////////////////////////////////////////////////////////////////////////////// | |
| 4 | // // | |
| 5 | // This program is free software: you can redistribute it and/or modify // | |
| 6 | // it under the terms of the GNU General Public License as published by // | |
| 7 | // the Free Software Foundation, either version 3 of the License, or // | |
| 8 | // at your option any later version. // | |
| 9 | // // | |
| 10 | // This program is distributed in the hope that it will be useful, // | |
| 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of // | |
| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // | |
| 13 | // GNU General Public License for more details. // | |
| 14 | // // | |
| 15 | // You should have received a copy of the GNU General Public License // | |
| 16 | // along with this program. If not, see <http://www.gnu.org/licenses/>. // | |
| 17 | // // | |
| 18 | ////////////////////////////////////////////////////////////////////////////// | |
| 19 | ||
| 20 | package cs.pancava.caltha.desktop; | |
| 21 | ||
| 22 | import cs.pancava.caltha.EditorComponentListener; | |
| 23 | import cs.pancava.caltha.graphics.EditorGraphicsWorld2D; | |
| 24 | import cs.pancava.caltha.menu.World2DPopupMenuListener; | |
| 25 | import java.awt.BorderLayout; | |
| 26 | import java.awt.Dimension; | |
| 27 | import java.awt.Toolkit; | |
| 28 | import java.awt.event.MouseListener; | |
| 29 | import javax.swing.JPanel; | |
| 30 | import javax.swing.JScrollPane; | |
| 31 | import javax.swing.JSplitPane; | |
| 32 | import javax.swing.ScrollPaneConstants; | |
| 33 | ||
| 34 | /** | |
| 35 | * <p><b>Tato trida definuje vzhled editoru pro textove hry.</b></p> | |
| 36 | * | |
| 37 | * @author Milan Vaclavik<br /> | |
| 38 | * @version $Revision: 30 $<br /> | |
| 39 | * $LastChangedBy: mihlon $<br /> | |
| 40 | */ | |
| 41 | public class EditorDesktopTextBasedGames extends EditorDesktop | |
| 42 | { | |
| 43 | /** | |
| 44 | * Identifikace tridy - datum vzniku tridy :). | |
| 45 | */ | |
| 46 | private static final long serialVersionUID = 20080731165138L; | |
| 47 | ||
| 48 | /** | |
| 49 | * Minimalni velikost (sirka) okna, na kterou lze okno zmensit. | |
| 50 | */ | |
| 51 | private static final int MINIMUM_SIZE_SCROLL_PANE_WIDTH_I = 100; | |
| 52 | ||
| 53 | /** | |
| 54 | * Minimalni velikost (vyska) okna, na kterou lze okno zmensit. | |
| 55 | */ | |
| 56 | private static final int MINIMUM_SIZE_SCROLL_PANE_HEIGHT_I = 50; | |
| 57 | ||
| 58 | /** | |
| 59 | * Urcuje velikost (vysku) panelu v % pro vytvareni sveta a zobrazeni jeho | |
| 60 | * atributu. | |
| 61 | */ | |
| 62 | private static final double HEIGHT_WA_SPLIT_PANE_D = 0.80; | |
| 63 | ||
| 64 | /** | |
| 65 | * Obsahuje hlavni okna editoru, u kterych se da libovolne menit velikost. | |
| 66 | * Vsechna okna jsou navzajem spojena - zmena velikosti jednoho okna ovlivni | |
| 67 | * velikost jineho okna. | |
| 68 | */ | |
| 69 | private JSplitPane dektop; | |
| 70 | ||
| 71 | /** | |
| 72 | * Panel pro zobrazovani vlastnosti jednotlivych atributu RPG sveta. | |
| 73 | */ | |
| 74 | private JScrollPane propertiesScrollPane; | |
| 75 | ||
| 76 | /** | |
| 77 | * SplitPane obekt, ktery obsahuje okno pro vytvareni RPG sveta a okno | |
| 78 | * pro zobrazovani atributu RPG sveta. | |
| 79 | */ | |
| 80 | private WorldAttributeSplitPane waSplitPane; | |
| 81 | ||
| 82 | /** | |
| 83 | * Konstruktor - vytvori zakladni plochu editoru pro textove hry. | |
| 84 | */ | |
| 85 | public EditorDesktopTextBasedGames() | |
| 86 | { | |
| 87 | 0 | super(EditorDesktop.EDITOR_TEXT_BASED_GAMES); |
| 88 | 0 | } |
| 89 | ||
| 90 | /** | |
| 91 | * Vytvori zakladni plochu pro dany typ editoru. | |
| 92 | */ | |
| 93 | @Override | |
| 94 | public final void createDesktop() | |
| 95 | { | |
| 96 | // Vytvoreni panelu pro vlozeni jednotlivych oken editoru. | |
| 97 | 0 | this.setMainDesktop(new JPanel(new BorderLayout())); |
| 98 | 0 | this.getMainDesktop().setOpaque(true); |
| 99 | ||
| 100 | //Create an instance of WorldAttributeSplitPane | |
| 101 | 0 | this.waSplitPane = new WorldAttributeSplitPane(); |
| 102 | 0 | final JSplitPane top = this.waSplitPane.getSplitPane(); |
| 103 | ||
| 104 | // XXXX: Bug #4131528, borders on nested split panes accumulate. | |
| 105 | // Workaround: Set the border on any split pane within | |
| 106 | // another split pane to null. Components within nested split | |
| 107 | // panes need to have their own border for this to work well. | |
| 108 | 0 | top.setBorder(null); |
| 109 | ||
| 110 | 0 | this.propertiesScrollPane = new JScrollPane(); |
| 111 | ||
| 112 | 0 | this.dektop = new JSplitPane(JSplitPane.VERTICAL_SPLIT, |
| 113 | top, | |
| 114 | this.propertiesScrollPane); | |
| 115 | 0 | this.dektop.setOneTouchExpandable(true); |
| 116 | ||
| 117 | // Nastaveni minimalni velikosti oken. | |
| 118 | 0 | top.setMinimumSize(new Dimension(EditorDesktopTextBasedGames.MINIMUM_SIZE_SCROLL_PANE_WIDTH_I, |
| 119 | EditorDesktopTextBasedGames.MINIMUM_SIZE_SCROLL_PANE_HEIGHT_I)); | |
| 120 | 0 | this.propertiesScrollPane.setMinimumSize(new Dimension(EditorDesktopTextBasedGames.MINIMUM_SIZE_SCROLL_PANE_WIDTH_I, |
| 121 | EditorDesktopTextBasedGames.MINIMUM_SIZE_SCROLL_PANE_HEIGHT_I)); | |
| 122 | ||
| 123 | 0 | this.getMainDesktop().add(this.dektop, BorderLayout.CENTER); |
| 124 | ||
| 125 | // Registrace posluchace, ktery reaguje na zmenu hlavniho okna | |
| 126 | 0 | this.getMainDesktop().addComponentListener(new EditorComponentListener(this)); |
| 127 | ||
| 128 | 0 | this.validate(); |
| 129 | 0 | } |
| 130 | ||
| 131 | /** | |
| 132 | * Nastavi rozmery hlavnich oken na pevne dane hodnoty, ktere jsou | |
| 133 | * procentualne nastavene. | |
| 134 | */ | |
| 135 | @Override | |
| 136 | public final void resizeWin() | |
| 137 | { | |
| 138 | 0 | this.dektop.setDividerLocation((int) (this.getMainDesktop().getSize().height * EditorDesktopTextBasedGames.HEIGHT_WA_SPLIT_PANE_D)); |
| 139 | ||
| 140 | 0 | this.waSplitPane.resizeWin(this.getMainDesktop().getSize().width); |
| 141 | ||
| 142 | 0 | this.validate(); |
| 143 | 0 | } |
| 144 | } | |
| 145 | ||
| 146 | /** | |
| 147 | * Tato trida definuje vzhled programu - definuje rozvrzeni oken pro tvorbu | |
| 148 | * sveta a zobrazeni jeho atributu. | |
| 149 | * | |
| 150 | * @author Milan Vaclavik | |
| 151 | * @version $Revision: 30 $ | |
| 152 | * $LastChangedBy: mihlon $ | |
| 153 | */ | |
| 154 | class WorldAttributeSplitPane extends JPanel | |
| 155 | { | |
| 156 | /** | |
| 157 | * Identifikace tridy - datum vzniku tridy :). | |
| 158 | */ | |
| 159 | private static final long serialVersionUID = 20080430223333L; | |
| 160 | ||
| 161 | /** | |
| 162 | * Minimalni velikost (sirka) okna, na kterou lze okno zmensit. | |
| 163 | */ | |
| 164 | private static final int MINIMUM_SIZE_SCROLL_PANE_WIDTH_I = 100; | |
| 165 | ||
| 166 | /** | |
| 167 | * Minimalni velikost (vyska) okna, na kterou lze okno zmensit. | |
| 168 | */ | |
| 169 | private static final int MINIMUM_SIZE_SCROLL_PANE_HEIGHT_I = 50; | |
| 170 | ||
| 171 | /** | |
| 172 | * Urcuje velikost (sirku) okna, ktere se sklada z komponent pro | |
| 173 | * vytvareni sveta a zobrazovani jeho atributu. | |
| 174 | */ | |
| 175 | private static final int WA_SPLIT_PANE_WIDTH = 800; | |
| 176 | ||
| 177 | /** | |
| 178 | * Urcuje velikost (vysku) okna, ktere se sklada z komponent pro | |
| 179 | * vytvareni sveta a zobrazovani jeho atributu. | |
| 180 | */ | |
| 181 | private static final int WA_SPLIT_PANE_HEIGHT = 600; | |
| 182 | ||
| 183 | /** | |
| 184 | * Urcuje velikost (sirku) panelu v % pro vytvareni sveta a zobrazeni jeho | |
| 185 | * atributu. | |
| 186 | */ | |
| 187 | private static final double WIDTH_WORLD_SCROLL_PANE_D = 0.80; | |
| 188 | ||
| 189 | /** | |
| 190 | * Panel, kde se vytvari vlastni svet. | |
| 191 | */ | |
| 192 | private EditorGraphicsWorld2D graphicsWorld2D; | |
| 193 | ||
| 194 | /** | |
| 195 | * Panel pro zobrazovani atributu jednotlivych casti sveta. | |
| 196 | */ | |
| 197 | private JScrollPane attributeScrollPane; | |
| 198 | ||
| 199 | /** | |
| 200 | * Panel obsahujici okna pro vytvareni sveta a zobrazovani jeho atributu. | |
| 201 | */ | |
| 202 | private JSplitPane waSplitPane; | |
| 203 | ||
| 204 | /** | |
| 205 | * Konstruktor, ktery vytvari panel pro zobrazeni oken pro vytvareni | |
| 206 | * sveta a zobrazovani jeho atributu. | |
| 207 | */ | |
| 208 | public WorldAttributeSplitPane() | |
| 209 | 0 | { |
| 210 | 0 | this.graphicsWorld2D = new EditorGraphicsWorld2D(); |
| 211 | 0 | this.attributeScrollPane = new JScrollPane(); |
| 212 | ||
| 213 | //Put the drawing area in a scroll pane. | |
| 214 | // Vytvoreni scrollovaci plochy | |
| 215 | 0 | JScrollPane scroller = new JScrollPane(this.graphicsWorld2D, ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_AS_NEEDED); |
| 216 | ||
| 217 | 0 | this.waSplitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, |
| 218 | scroller, | |
| 219 | this.attributeScrollPane); | |
| 220 | ||
| 221 | 0 | this.waSplitPane.setOneTouchExpandable(true); |
| 222 | ||
| 223 | // Nastaveni minimalni velikosti oken. | |
| 224 | 0 | final Dimension minimumSize = new Dimension(WorldAttributeSplitPane.MINIMUM_SIZE_SCROLL_PANE_WIDTH_I, |
| 225 | WorldAttributeSplitPane.MINIMUM_SIZE_SCROLL_PANE_HEIGHT_I); | |
| 226 | ||
| 227 | // Ve vychozim stavu nastavime velokost plochy podle velikosti obrazovky, aby se pocitalo rovnou s celou oblasti, | |
| 228 | // kdyz postrani panely zcela minimalizujeme | |
| 229 | 0 | this.graphicsWorld2D.setPreferredSize(Toolkit.getDefaultToolkit().getScreenSize()); |
| 230 | ||
| 231 | 0 | this.attributeScrollPane.setMinimumSize(minimumSize); |
| 232 | ||
| 233 | // Preferovana velikost okna | |
| 234 | 0 | this.waSplitPane.setPreferredSize(new Dimension(WorldAttributeSplitPane.WA_SPLIT_PANE_WIDTH, |
| 235 | WorldAttributeSplitPane.WA_SPLIT_PANE_HEIGHT)); | |
| 236 | ||
| 237 | 0 | this.createWorldPopupMenu(); |
| 238 | 0 | } |
| 239 | ||
| 240 | /** | |
| 241 | * Vrati referenci na panel, ktery se sklada ze dvou oken (pro vytvareni | |
| 242 | * sveta a zobrazovani jeho atributu). | |
| 243 | * @return JSplitPane : Panel obsahujici dve okna (pro vytvareni | |
| 244 | * sveta a zobrazovani jeho atributu). | |
| 245 | */ | |
| 246 | protected JSplitPane getSplitPane() | |
| 247 | { | |
| 248 | 0 | return this.waSplitPane; |
| 249 | } | |
| 250 | ||
| 251 | /** | |
| 252 | * Nastavi rozmery hlavnich oken na pevne dane hodnoty, ktere jsou | |
| 253 | * procentualne nastavene. K vypoctu je treba znat skutecnou (vychozi) sirku | |
| 254 | * okna a procentualni vyjardreni nove hodnoty. | |
| 255 | * @param widthI int : Skutecna (vychozi) sirka okna. | |
| 256 | */ | |
| 257 | public void resizeWin(final int widthI) | |
| 258 | { | |
| 259 | 0 | this.waSplitPane.setDividerLocation((int) (widthI * WorldAttributeSplitPane.WIDTH_WORLD_SCROLL_PANE_D)); |
| 260 | 0 | } |
| 261 | ||
| 262 | /** | |
| 263 | * Vytvori popup menu. | |
| 264 | */ | |
| 265 | private void createWorldPopupMenu() | |
| 266 | { | |
| 267 | 0 | final MouseListener popupListener = new World2DPopupMenuListener(this.graphicsWorld2D); |
| 268 | 0 | this.graphicsWorld2D.addMouseListener(popupListener); |
| 269 | 0 | } |
| 270 | } |